MediaWiki:Common.js
Appearance
Note: After publishing, you may have to bypass your browser's cache to see the changes.
- Firefox / Safari: Hold Shift while clicking Reload, or press either Ctrl-F5 or Ctrl-R (⌘-R on a Mac)
- Google Chrome: Press Ctrl-Shift-R (⌘-Shift-R on a Mac)
- Edge: Hold Ctrl while clicking Refresh, or press Ctrl-F5.
/* Any JavaScript here will be loaded for all users on every page load. */
// Vector 2022: pin main menu for logged-out users on desktop
if (!mw.config.get('wgUserName') && window.matchMedia('(min-width: 1120px)').matches) {
const observer = new MutationObserver((_, obs) => {
if (document.documentElement.classList.contains('vector-animations-ready')) {
const pin = document.querySelector('[data-event-name="pinnable-header.vector-main-menu.pin"]');
if (pin) pin.click();
obs.disconnect();
}
});
observer.observe(document.documentElement, { attributes: true, attributeFilter: ['class'] });
}
// Remove "Main menu" headings/labels injected by Vector/Vector 2022 (works across variants)
(function () {
function killMainMenuText(root = document) {
// Look for common heading/label elements
const candidates = root.querySelectorAll(
'#vector-main-menu, #vector-main-menu-pinned-container, #mw-panel, nav.vector-main-menu, #vector-main-menu-dropdown'
);
candidates.forEach(container => {
// Remove elements whose visible text is exactly "Main menu"
container.querySelectorAll('*').forEach(el => {
const txt = (el.textContent || '').trim();
if (txt === 'Main menu') {
el.style.display = 'none';
}
// Also catch the longer hint text variants
if (txt.toLowerCase().includes('main menu has moved here')) {
el.style.display = 'none';
}
});
});
}
// Run now, on load, and after Vector finishes UI init
killMainMenuText();
window.addEventListener('load', () => killMainMenuText());
const obs = new MutationObserver(() => killMainMenuText());
obs.observe(document.documentElement, { childList: true, subtree: true });
})();
// DOOM ARCHIVES header: inject above your Doom Titles links (guaranteed)
(function () {
const HEADER_CLASS = 'doom-archives-header';
function styleHeader(header) {
header.style.display = 'block';
header.style.width = '100%';
header.style.boxSizing = 'border-box';
header.style.margin = '10px 0 10px';
header.style.padding = '12px 14px';
header.style.background = 'rgba(0,0,0,0.75)';
header.style.border = '1px solid #3a0000';
header.style.borderRadius = '12px';
header.style.boxShadow = 'inset 0 0 20px rgba(180,0,0,0.30), 0 0 8px rgba(0,0,0,0.8)';
header.style.color = '#f5c542';
header.style.fontWeight = '900';
header.style.letterSpacing = '0.22em';
header.style.textTransform = 'uppercase';
header.style.textAlign = 'center';
header.style.fontFamily = "'Bebas Neue', Arial, sans-serif";
header.style.textShadow = '0 0 3px rgba(245,197,66,0.35)';
header.style.fontSize = '22px';
}
function findAnchor() {
// Use a link you KNOW exists in your sidebar
return (
document.querySelector('a[href*="Category:Doom_(1993)"]') ||
document.querySelector('a[href*="Category:Doom_II"]') ||
document.querySelector('a[href*="Category:Doom_3"]') ||
document.querySelector('a[href*="Category:Doom_Eternal"]')
);
}
function ensureHeader() {
const a = findAnchor();
if (!a) return;
// Find the menu content container that holds the link list
const menuContent =
a.closest('.vector-menu-content') ||
a.closest('ul') ||
a.parentElement;
if (!menuContent) return;
// Avoid duplicates
if (menuContent.querySelector('.' + HEADER_CLASS)) return;
const header = document.createElement('div');
header.className = HEADER_CLASS;
header.textContent = 'DOOM RELICS';
styleHeader(header);
// Insert header before the first list item / first link area
menuContent.insertBefore(header, menuContent.firstChild);
}
function run() {
ensureHeader();
setTimeout(ensureHeader, 150);
setTimeout(ensureHeader, 600);
setTimeout(ensureHeader, 1200);
}
// Run now + keep alive if Vector re-renders
run();
window.addEventListener('load', run);
const obs = new MutationObserver(() => ensureHeader());
obs.observe(document.documentElement, { childList: true, subtree: true });
})();
/* Doom Relics: Floating Cacodemons + real plasma shots
- Spawns 3 demons in top band
- Random-ish drift, bob, pause
- Swaps between 2 images
- Shoots plasma from demon mouth (real position)
*/
mw.hook('wikipage.content').add(function () {
// Prevent double-inject if content hook fires more than once
if (document.getElementById('doom-fx-layer')) return;
// --- CONFIG ---
const IMG_A = '/index.php/Special:FilePath/Cacodemon.png';
const IMG_B = '/index.php/Special:FilePath/Cacodemon_alt.png';
// Top band settings
const BAND_TOP_MIN = 20;
const BAND_TOP_MAX = 120;
const DEMON_W = 120;
const DEMON_H = 120;
// Plasma mouth offset (tweak if you want)
// (x,y) relative to demon top-left
const MOUTH = { x: 88, y: 58 };
// --- Create layer ---
const layer = document.createElement('div');
layer.id = 'doom-fx-layer';
document.body.appendChild(layer);
function rand(min, max) {
return Math.random() * (max - min) + min;
}
function randi(min, max) {
return Math.floor(rand(min, max + 1));
}
function pick(arr) {
return arr[Math.floor(Math.random() * arr.length)];
}
// Create demon
function makeDemon(i) {
const el = document.createElement('div');
el.className = 'doom-demon';
// initial state
const demon = {
el,
y: randi(BAND_TOP_MIN, BAND_TOP_MAX) + (i * 6), // slightly different heights
x: rand(0, window.innerWidth),
vx: -rand(10, 28), // px/sec leftward
bobPhase: rand(0, Math.PI * 2),
bobAmp: rand(10, 26),
bobSpeed: rand(0.6, 1.2), // radians/sec-ish feel
pauseUntil: 0,
swapAt: performance.now() + rand(900, 3200),
img: IMG_A,
shootingBias: i === 0 ? 1.0 : 0.25, // demon 0 shoots more often
};
el.style.top = demon.y + 'px';
el.style.left = demon.x + 'px';
el.style.backgroundImage = `url("${demon.img}")`;
layer.appendChild(el);
return demon;
}
const demons = [makeDemon(0), makeDemon(1), makeDemon(2)];
// Plasma spawn
function spawnPlasma(fromDemon) {
const orb = document.createElement('div');
orb.className = 'doom-plasma';
layer.appendChild(orb);
// Start at demon mouth (actual position)
const startX = fromDemon.x + MOUTH.x;
const startY = fromDemon.y + MOUTH.y + Math.sin(fromDemon.bobPhase) * fromDemon.bobAmp * 0.5;
// Shoot left
const speed = rand(160, 260); // px/sec
const lifeMs = rand(1600, 2400);
const born = performance.now();
function step(t) {
const age = t - born;
const p = age / lifeMs;
// Travel left + slight wobble
const x = startX - speed * (age / 1000);
const y = startY + Math.sin((age / 1000) * 18) * 2;
orb.style.left = x + 'px';
orb.style.top = y + 'px';
orb.style.opacity = String(1 - Math.max(0, p - 0.65) / 0.35);
if (age < lifeMs && x > -80) {
requestAnimationFrame(step);
} else {
orb.remove();
}
}
requestAnimationFrame(step);
}
// Main animation loop
let last = performance.now();
function tick(now) {
const dt = (now - last) / 1000;
last = now;
const w = window.innerWidth;
for (const d of demons) {
// Random pause behavior
if (now > d.pauseUntil && Math.random() < 0.004) {
d.pauseUntil = now + rand(900, 2800); // pause 0.9–2.8s
}
// Move unless paused
if (now < d.pauseUntil) {
// still bob a little while paused
d.bobPhase += dt * d.bobSpeed;
} else {
d.x += d.vx * dt;
d.bobPhase += dt * d.bobSpeed;
// If fully offscreen left, respawn right with new height + speed
if (d.x < -DEMON_W - 50) {
d.x = w + rand(40, 260);
d.y = randi(BAND_TOP_MIN, BAND_TOP_MAX);
d.vx = -rand(10, 28);
d.bobAmp = rand(10, 26);
d.bobSpeed = rand(0.6, 1.2);
}
}
// Sprite swap (A/B)
if (now >= d.swapAt) {
d.img = (d.img === IMG_A) ? IMG_B : IMG_A;
d.el.style.backgroundImage = `url("${d.img}")`;
d.swapAt = now + rand(700, 4200); // irregular
}
// Apply transform with bob
const bobY = Math.sin(d.bobPhase) * d.bobAmp;
d.el.style.left = d.x + 'px';
d.el.style.top = (d.y + bobY) + 'px';
// Shoot plasma occasionally (biased to demon 0)
if (now > d.pauseUntil && Math.random() < 0.0022 * d.shootingBias) {
spawnPlasma(d);
}
}
requestAnimationFrame(tick);
}
requestAnimationFrame(tick);
// Keep things responsive
window.addEventListener('resize', () => {
// nothing required; positions will self-correct
});
});